Made for a Storytelling jam in 48 Hours, I'm happy with the narrative I wrote for this one as well as the dialogue and gameplay system I programmed. The art by Bee was also brilliant as always, making this one of my favourite games I've made.
A short Horror game I made Solo for a University assignment. It exploded and got to the top 5 games on itch.io for a week. Unlike jams I wasnt restricted on assets so I used 3D Model and Material Libraries along with some of my own models and textures to design a map and story with a great atmosphere. Definitely my best work so far.
One of my earlier games made for ScoreSpace x Alakajam in 72 hours. Despite being a relatively simple arcade game, the extra time meant I could get it well polished, and it got pretty popular in the Alakajam community, which is also where the scoreboard for high scores is hosted. Overall, this was probably one of my first successful jams, and it's a pretty good arcade game overall.