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My Full Steam Release games (So Far)

NodeRunner

NodeRunner is a Physics-based Roguelike Arcade game where you fling yourself from node to node while being endlessly tracked down by the Chaser, who gains upgrades of it's own over time. Collect Gold, Buy Mods and weapons to power yourself up, and eventually turn your weapons to the Chaser to take it down.



Most of my other games are made in Game Jams.
You can find a further showcase of my best games below.
If you want to see all my games, check out my Itch Profile


Weather The Storm

Made for a Storytelling jam in 48 Hours, I'm happy with the narrative I wrote for this one as well as the dialogue and gameplay system I programmed. The art by Bee was also brilliant as always, making this one of my favourite games I've made.

Art by
BeeBopBop



The Warped House

A short Horror game I made Solo for a University assignment. It exploded and got to the top 5 games on itch.io for a week. Unlike jams I wasnt restricted on assets so I used 3D Model and Material Libraries along with some of my own models and textures to design a map and story with a great atmosphere. Definitely my best work so far.



NodeRunner (72h Jam Version)

One of my earlier games made for ScoreSpace x Alakajam in 72 hours, and the basis for my later Full Steam Release game of the same name. Despite being a relatively simple arcade game, the extra time meant I could get it well polished, and it got pretty popular in the Alakajam community, which is also where the scoreboard for high scores is hosted. Overall, this was probably one of my first successful jams, and it's a pretty good arcade game overall.


Mixed Up Monsters

A small Monster Creator where you have to mix boss creature parts to make a beatable boss.

Made in 48 Hours for the
GamesPlusJam 2022

Art by Checker_Box



A Quiet Little Town

A short creepy Horror game made about helping a small town.

Made in a few days for the
Scream Jam 2021

Music by Aidan "Honeydewd" Hendry



QWOBOT

An intentionally janky rage game merging Getting Over It and QWOP.

Made in 48 hours for the
13th Alakajam



Spooky House Game

A Short Horror Game about exploring an abandoned House.

Made in a team of 3 in a few days for the
Scream Jam 2020

Art by BeeBopBop, Sound by Mark Platt



Port Panic

A time-based Sailing game about travelling from port to port as fast as possible.

Made Solo in 48 hours for the 10th Alakajam



Cluck Dungeon

A Puzle Game about leading an uncooperative Chicken through a trapped Dungeon.

Made Co-op in 72 hours for the Bonfire Jam.

Made with art by
BeeBopBop



Wall Guys

Smash through walls to beat the 5 levels while keeping your health up!

Made Solo in 48 hours for the Miz Jam 1.

The Jam Art Kit was the
Kenney 1 bit pack



What Does This Button Do?

A top down shooter where the answer to "What Are The Controls?" is Yes.

Made Co-op in 48 hours for the GMTK Jam with the theme "Out Of Control"

Made with art by
BeeBopBop



CrossFire

Start a huge firefight by shooting at a single enemy.

Made in 9 hours total for the Triple TriJam, with the theme "Chain Reaction"



Saboteur Sidekick

Tired of being disrespected as a Robot Minion? Time for some revenge...

Made in 48 hours for the 4 Colour Jam, with the Theme "You are secretly the Villian"



Save The Artist

The Artist has been kidnapped! Guess some programmer art will have to do...

Made for the I Can't Draw But Want To Make A Game (Again) Jam



Just A Normal Game

A Meta platformer about following the Narrators instructions and definitely not breaking out in any way at all.

Made for the Solent Winter Jam 2020